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    Archive for the ‘News’ Category

    Sintel trailer!

    Thursday, May 13th, 2010

    After many weeks of fighting technology, here’s a first glimpse of this wonderful short film that’s shaping up here.

    With big thanks to Jan Morgenstern for the epic soundtrack, which as usual makes our humble creations look so much better!

    We have less than 2 months now to finish this completely… imagine the tension that’s building up here to get everything perfect. For today, we’ll celebrate a big step forward. Enjoy!

    /download/

    -Ton-

    Reaction from the team

    Thursday, May 13th, 2010

    All drawers of the render farm have been filled and the teaser has been revealed.
    A day before the release of the teaser, I asked the team to react to the comments made on the stills rendered and posted earlier by Soenke.

    Ali Boubred

    F12’s

    Sunday, May 9th, 2010

    Some renders:

    Have a good day,

    soenke

    Sintel the logo!

    Thursday, May 6th, 2010

    Hi all,

    We’re very proud to present Sintel’s movie logo, created by designer Nick Bueltge! We will work with him on a couple of minor tweaks, like for usage in the various cases on shirts, in the film, and for the dvd.

    Making this choice wasn’t simple, there were a lot of good proposals. Personally I liked his design for his elegant and very professional styling. The text and logo are slightly feminine and spiritual, which reflects in the film.

    Additional good news: trailer is nearly finished… we keep fighting all kinds of nasty technical issues. It’s good on one hand – it improves blender – but it’s also frustrating… hopefully we have it in the weekend for you! We’ll also blog about every detail in making it. 🙂

    For everyone who submitted work: THANKS SO MUCH FOR THE DESIGNS, YOU ALL ROCK!

    Here’s the thread with all design proposals.

    -Ton-

    The many faces of Sintel

    Saturday, May 1st, 2010

    Every Friday we have a meeting where all the members of the team show their progress. Inevitably the most entertaining bits end up being the oddities we all encounter. Thankfully some of us are dilligent enough to save screen captures to share with the rest of the team. We’ve had some struggles with hair which resulted in some epic pictures, and well… some team members are especially adept at eh… ‘recognising the potential for mischief’. There are many of these but I thought I’d share a small selection of my personal favourites.

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    Sintel at the Comicon

    Friday, April 23rd, 2010

    ! – NEW DATE – !
    FRIDAY 30 APRIL at 19H00 in the 3DNA Room

    I will be invited to talk about Sintel at the Comicon (Naples, Italy) . Many thanks to the organisator, and I hope meet a lot of you there.

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    Logo / identity design

    Wednesday, April 21st, 2010

    Hi everyone,

    Here’s another call for community involvement… we need a good quality text+logo for the film. We checked on some initial ideas, like the Sintel text in the header here, combining it with the main symbol in the film, the dragon tree emblem. But it didn’t work out well. I also think a 3D extruded logo is too easy and cheap. We can do better!

    (more…)