“Wing Simulation” or “Gaaaaaah…”
Monday, July 5th, 2010On Big Buck Bunny we did the wings of both the flying squirrel and the bird with hand animation. In the case of the bird, that went really well. But for the flying squirrel it imposed a lot of limitations on us and made things just generally a huge pain for both animation and rigging.
So for Durian I decided to use cloth simulation for the membrane of the dragon wings. This has led us down a long, winding, extremely annoying road. I thought it was going to be easy. Little did I know…
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