Sintel, the Durian Open Movie Project » Blog Archive » Durian pre-sale campaign started


Durian pre-sale campaign started

on July 30th, 2009, by Ton

Durian_MountainsSimilarly to how we’ve realized projects Orange, Peach and Apricot, we organize a donation campaign to collect funding for Durian.

You can help us to realize this film by purchasing the DVD edition of Durian in advance!

We’ve also decided to go for a triple disk DVD this time, which will have at least:

  • The movie (approx 6-8 min) in best DVD quality widescreen format (disks in both NTSC and PAL).
  • The HD version of the movie (.avi and/or .mov).
  • The third disk with a lot of video tutorials by the artists and developers.
  • All .blend files, models, textures, and so on… the material used to create the movie.
  • The original script, breakdown, storyboards.
  • Documentation and other tutorials by the team members about all technical aspects the movie; like how to re-use assets, animate characters, or add new shots.
  • And of course all the extras we can’t predict yet, like commentary tracks, a making-of documentary, outtakes, and so on.

Get your credit!

If you purchase and pay the DVD by september 15th latest, you can get your name mentioned on the official movie credit scroll! To make sure the crediting works fine, we will remind everyone via email a month before the movie goes to premiere.

As you can notice on the campaign “money meter”, we target at a pre-sale of 2000 this time. Very ambitious, but the targets for this project are ambitious too. Order now!

General donations are welcome too, check the Sponsor Prospectus for offerings, or use the Donate button there.

Thanks for the support!

The Durian Team

77 Responses to “Durian pre-sale campaign started”

  1. toontje Says:

    Good idea Matt! I think last time there was a Dutch company who contributet with quad PC’s for BBB? More companies should seriously look into donating into this project. It should be a fraction of their budget for which in turn they’ll get a lot of exposure. Maybe Sony Pictures for being on the Open Source tour should be interested too? Maybe Erwin Coumans (who works at Sony PS3) could find his way through to the right contacts?

    Maybe we should contact them big universities like Harvard, Stanford and Cornell. I’ve heard on TV a couple of years ago that their budget (if I remember it well) is 14, 7 and 9 BILLION dollars.

    Else the Blender Foundation could also contact the deans of those universities to cook up something for their students to work on Blender so they could get their credits for computer sience, physics etc.

    Just a brain storm.

  2. Ray J. Braz Says:

    YEAH! ^^

  3. Matt Says:

    @toontje: I think those are some very good ideas! I liked that information about Sony opening up some of their work; I had not seen that before. I think that a partner project between Blender and Sony Image Works could serve both groups quite well in terms of exposure for each and cross project idea “pollination” if you will. There are a lot of companies that could be potential partners. The key being that the partner project had the goals of, creating great content using as much free and open source software as possible, and sharing that work with the community to promote those tools that were used, usually Blender for this series of projects.

    It may even be an option to consider of working with an industry leader, like Sony, to create a full length animated feature film. It could be initially released in theaters to make back initial investment dollars, (as there would probably need to be some) and later released in the standard Blender foundation method of sell DVDs to support development and release the content for free on the web for educational purposes. Just a thought, it could really get the word out there if a full move was done in Blender to showcase to the world what we already know it can do.

    On the note the University involvement I think there is already some of that going on via Google Summer of Code, but I would agree that more involvement is always good. To expand on that a little bit, maybe not try to just have CS students do work, as Blender is not just about code it is about what you can do with the program. It may be an idea to contact the art and graphics departments of schools and get those students involved with USING Blender to create and getting involved with the community that way. One of the most powerful things about Blender is all the artists in the community who use it and give actual feedback on how to improve it from a user prospective. Also, it would be nice to graduate some students into the graphics industry who have experience with Blender so if the company they end up working for ever says, “Hey we are evaluating adding Blender to our tool kit does anyone know anything about it?” those student will be able to say, “Sure I used it in University for a few projects!” Or even better, “Sure I used it in University for a few projects, and still do!”

    These are some great ideas that are getting generated here, but does anyone know how or if they can bring any value to the project? I know that the end product will be open source, but it does not look to me (from the outside) like it has an open development process. It would seem that everyone that is going to have a hand in this project has already been selected. Not that I am saying that is bad, just wondering how any of these ideas can come to life and benefit at least Durian at this point.

    By the way, is there a forum somewhere that this conversation should be taking place? Or is this an acceptable format?

  4. toontje Says:

    Indeed we need some forum maybe over at blenderartist to discuss this. Indeed for Durian per se it wouldn’t make a deference i think.

    I almost forgot them guys from Toronto University who wanted to make the nodes material system as powerful as “forgot-name-commercial-app”, but it kinda faded away. But what I’m getting at that it lives in the corridors of some universities and it should spread.

    I myself have written some authors of research papers in the past. A few actually responded back with great interest. I think that we should try to convince them that Blender is a perfect vehicle to carry and test their research.

  5. Reinhard Says:


  6. MrE Says:

    I wonder if THIS time a fruity weapon of mass destruction will make it’s premiere 😉

  7. Ivo Says:

    Yay, ordered mine. Blender ist allready awesome, soon it will become even better.

  8. belcirelk Says:

    Ordered mine too.
    I hope that this one will have the same quality as the BBB DVD.

  9. Apache787 Says:

    I’m waiting to buy copy #787 😛 But you can be sure as hell that I’ll buy it. I just want to try to be #787 XD

  10. Mark Hannessen Says:

    I ordered mine as well,
    I’ll be looking forward to all your creative works.

  11. Michiel Says:

    Hi all @ Blender!

    Great new initiative with Durian! I am looking forward to the result but seeing the ideas and all the artwork of the artists that will execute the project I am very confident on a beautiful movie.

    May I throw in a suggestion for the HD movie part?: Could that be on Blue-ray? That would be execelent.

    Enjoy the new project and perhaps see you @ Blender conference!

    Best regards,


  12. Jeroen Mank Says:


    Michiel: The Blue-ray thing was already asked and answered by Ton on juli 31 up above. Maybe you should his answer there.

  13. Samson Says:

    Your sponsorlink to wavemage is broken (the logo appears, not the website).

    And I ordered mine too =D

  14. Anonymous Says:


    Works for me

  15. Deevad Says:

    @Samson & Anonymous :
    Samson was right , Anonymous , but I fix it that’s why all is good for you. Thanks guys for the feedback about the website fix.

  16. Dark Star Says:

    Very nice guys 🙂

    Will order mine asap.

    Is the image posted a spoiler for Durian ? Also when we are suppose to get the teaser video/preview of the image.

    @ Ton : Sir nice job with blender,. I always try to learn 3d but it goes over my head but now I am interested and downloading some video tus. Thanks for the nice program for linux [specially] .. Why don’t you guys aim for 30min movie ?

    Just one more thing, blender seems to favor intel cpu, why you guys are so much bent towards intel ? Anadtech benchmarking shows this

    The comment ” All of the DDR3 Phenom IIs are actually slower in our Blender test, but it doesn’t matter since the app seems to heavily favor Intel CPUs. ”

    A 3d program as good as blender shouldn’t be biased towards a company 🙂 try and make it universally optimized not for a single company 😉

    Keep up the good work and best of luck for the prject. Looking forward for getting the DVD 😀

  17. Dark Star Says:

    Why you guys have used Photoshop to make the mountain image ? 🙁 I thought you guys only use Open Source tools 🙁

  18. Dark Star Says:

    No replies from developers and blender head ?

  19. Nam Says:

    As interested as I am about getting my credit for purchasing the DVD, (as the main marketing tagline is focused on), it’d be a lot more comforting to know that I’m helping to add a lot more development time and tools to Blender and maybe I’d be more compelled to pre-order, if we can get a glimpse or plans of what’s to be expected of the project. Maybe after we get some pre-production artwork, then maybe most of us would be more willing to pre-order. Until then, keep up the good work and keep us posted. 2.5 is looking to be a fantastic update.

  20. Ton Says:

    @Dark Star:

    Sorry, don’t read comments of older posts every day 🙂

    The remark from Anandtech is incorrect. Our releases are built without any cpu specific optimizing. On other independent websites people sometimes post intel or amd optimized builds, it’s possible he used not our official releases for the test.

    The promotion images have been created by the durian candidates at home, in their own time. When they’re over here, it’ll be strictly gimp, no photoshop!

  21. Ben Dansie Says:

    @ Ton and Dark Star –

    I don’t think I’m going nutty but I’m pretty sure I answered the Photoshop related comment and Darkstar replied already. Might be something with the spam filter?

    At any rate, Gimp was used for the bulk of the work including all of the background painting but due to computer issues I used Photoshop to finish it off.


  22. Ben Dansie Says:

    Well, I’m not nutty. 🙂 Just answered the very same question on another post… Please keep questions to one post, we try to keep up with it all.

  23. Dark Star Says:

    @Ton Thanks for replying 🙂 Everything is cleared 🙂

    Best of luck for the project 🙂

  24. Apache787 (Keith Blackard) Says:

    Woot! I just scored copy 787 😀

  25. TheGriveous Says:

    where i can find durian dvd’s???

  26. jack Says:

    At any rate, Gimp was used for the bulk of the work including all of the background painting but due to computer issues I used Photoshop to finish it off.

  27. rapidshare files Says:

    is it possible to buy it now?