My task last week was to test 2.5 modeling tools by creating a quick, simple, young female character – as well as reporting any bugs, missing/broken hotkeys, etc. along with the team. Most were fixed last week, while the rest were noted and I continued on using work-arounds. Among some modeling features planned for and discussed over the course of the week: sculpt, retopo, bmesh/ngons.
Next up on this model, testing facial setup & shape-keys!