Sintel, the Durian Open Movie Project » Blog Archive » Guardian Progress


Guardian Progress

on January 19th, 2010, by ben

(Updated with hairy beard render)

Hi all,

A bit of a quick update to keep the community in the loop.


(Thumbnail of course)

It’s been an experience trying to get things together as quickly as possible. How I would ideally like to do it is treat each character completely individually, have fun with the topology, all the unwraps and textures, spend a lot more time dirtying all the clothing and so on. Basically get really involved on every level and push and tweak things aroundΒ  because I find all that quite enjoyable.

The schedule here is much tighter than what I have worked with before both in and out of a studio environment, so I am (gradually) getting used to the mindset ofΒ  ‘have something that works as soon as possible and progressively refine with the time remaining’. With that in mind, these guardians are getting close to the ‘something that works’ mark in the sense of texturing. There is more to be done – especially the faces with scars, eyes, individuality and so on – but for now I’m moving on to the hair, and fur for the cloaks. Mix of hand painting and photo reference. The skin is all hand painted (though WIP) but I like how that is coming along. Was quite enjoyable seeing as I haven’t hand painted skin textures for a while.

Anyhow, that is where the guardians are at. Much that could be refined or simply added but we’ll see what time permits.

(Edit) A bit of fun here and there is a good thing, so sharing a screencap of eyebrow WIP:


Back to work. πŸ™‚

(Edit 2) Hair Progress Render:


Shows up the work needed in the face texture(s), but quite happy with the hair settings for now. Can probably cheat the hair blending in a bit with texture and the darkening of his hood will help the top hair line as well. Saved most of my test renders (15) so will figure out some sort of thing (slideshow or something) that shows the progression. Was worried about hair a bit because it’s been a while since I’ve done any. Getting there!


66 Responses to “Guardian Progress”

  1. D Says:

    The hair and skin have really come together! πŸ˜€ But yes, the forehead texture needs revision. More lines, more lines! πŸ™‚

    But is that hair on his head going to be final? :O I loved and was really looking forward to his long Grima hair. I thought it was so cool. πŸ˜›

  2. ben Says:

    About his head hair – still not sure rigging / sim wise how to do hair underneath a hood. If everything works, then he will have his long hair hanging out from underneath his hood like the concept. For the moment though, the head hair fits into the ‘something that works then refine’ category so it will tuck under the hood. But generally if something is in the concept art the aim is to try and make it work. πŸ™‚

  3. freakabcd Says:

    The images with hair are awesome!

    Please next time post with some eyeballs, even fake ones are ok. The last pic is really weird without the eyeballs.

  4. dseverino Says:

    Hello, everybody ! πŸ˜‰


    And with several scars will be better…. !!
    Like : Captain Harlock…

    Salut Neoranga, cela sert d’Γͺtre franΓ§ais…. ;-), “raleur” mais au moins Γ§a fait avancer le “schmilblik” dans le bon sens pour les esprits positifs… !! πŸ˜‰


    GOOD WORK to ALL !!

  5. Simon Says:

    about same weapons clothes:
    The word guardian make it sound like they would be in the position to use uniforms and be organized. I think it’s very logical that they carry the same equipment.

    Nice hair!

  6. patrox Says:

    I think the characters are good(not study them), but isn’t the beard too perfect shaved/shaped? To get more realistic feeling try to investigate the smoothness of a beard. The mustache is looking quite realistic, but under the lips it’s too well shaved/shaped, I think. From my own experience it’s thinner up on the chin(towards the eye), more “noisy”/rough? under the lips. The hair on the head and on the temples(didn’t found the word for that…) seems to be misplaced, I think it should be closer to the face. Maybe the ear to, because something looks incorrect…

  7. Ruben Says:

    Hi Ben,
    looking good so far.
    Maybe a little advice for the beard(though a have to admit that i never worked with blenders hair tools so far):

    It often is good pratice to make 2 Hairsystems for the Mustache (left and right), because otherwise the hairs under the nose will interpolate between the guide curves and you never get them aligned to the left and to the right. Also the hairs in the middle tend to be shorter than the rest if you use only one hairsystem.
    The rest of the beard should work fine with one hairsystem.

    Cheers, Ruben

  8. Chubaso Says:

    Hey, nice Work,
    iam really looking forward to the durian main characters, they all are so detailed by now ^^ And of course iam a big fan of Jack Super Brow^^

    But i would also make the beard below the lips more fuzzy, but lets see what it will look like when its done πŸ˜‰

    Keep on the good Work!

  9. xavifumi Says:

    Hey! amazing pics! I’m specially impressed with your skin work Ben!!
    I hope some examples/time lapses could be released for the community to learn of your knowledge! (or just added to the extra material of the DVD!)

    Thanks for working so hard!

  10. FXG Says:

    go durian-team make it work !!
    you’ll make it – i’m sure !! πŸ™‚

    i’d love it when you could make the hair react on objects
    like the clothes
    that would be awesome for blender πŸ™‚
    sry for my bad english^^

  11. Wahooney Says:

    That hair is looking pretty sweet, actually, dude looks like a toffee that got lost under a couch for a few weeks (that’s a compliment :P)

    Great stuff, Ben.

  12. Wahooney Says:

    Dude looks a lot like Gimli, Son of Gloin πŸ˜‰

  13. D Says:

    Actually, I think he looks like Peter Jackson as the Corsair in Return of the King. πŸ˜›

  14. horace Says:

    would be great if you could post the .blend files even if they aren’t finished. :p

  15. Another fellow Says:

    You know, he has a cute little nose XD

  16. Lyle Walsh Says:

    I just realized that we should use Nathan as a guardian!