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@anon – depends on what you call ‘actual’. Seeing as the project is up and going now, you can download a current build and see for yourself.
General idea is to get as much functionality as we can by the Blender Conference, then refine each part in order of what we need (modelling tools – animation tools – rendering and compositing tools for example.)
@Colin – Only Dr. Roosendaal gets to do ‘Presidential’ Addresses to the community! 🙂
hey Ben.
by ‘actual’ i was referring to an almost complete modeling toolset.. i downloaded some builds a few weeks ago, but there were lots of missing modeling tools; so it keeps me wondering how you’re gonna manage to start building the scenes with very little ported tools..
thanks for the reply
Hey,
thanks for this video! Hope will post those Videos as often as you can! It really gives the feeling as we are looking over your shoulder! Keep it up!
Another product of me spending way too much time analyzing stuff:
Durian girl has a whip? Could this have been a downgrade from earlier considerations for a long, pointy object to make production more doable? Colin seems to show hidden feelings of maybe dubiety toward the writing on 2.5, and raging intensity about discussing the story again (in an otherwise very positive and together attitude toward the project)?
I’m afraid that I might scare you too much, Colin, by how much I have been studying your face in this video! Gosh, how embarrassing.
Er, anyway, what I really should say is, I’m excited!
You know, that address was actually allot better than our own Prime Minister here in the UK.
You wanna run a country??? You’d probably do a better job than the tool we have at the moment. 😉
But seriously! Well done! We know have a little tiny glimps of what’s to come and you guys are looking confident about it so that’s a REALLY good sign! Woo hoo!
Everyone will blog about their first week of work.
And yes, we want to exclusively use 2.5 here. Only for unported features like retopo we switched back for this specific feature. Campbell and Brecht make long days tackling every report.
Excellent video. It really makes me wish I was part of this project (beyond than just pre-ordering). Sadly I don’t have any usefull skills in this environment (other than Tea/Coffee maker) I guess I’d better get to grips with Blender properly instead of playing with it and admireing other peoples efforts.
You seem to have a good friendly team together there so have fun and keep making these videos (so long as you have the time) 🙂
‘…and this is the assistant of colin’…..rofl.. that funny saying made my day :D…u 2 really seem to have a funny time together thats great!…
the pictures in the background are really huge …you should consider putting them up for auction after the production or make a prize game to win a sketch or just anything wich is not used anymore after the movie:)…
would be great to have a sketch with autographs of the team !
anyway hope you all enjoy your time making this movie!!!
best regards to the whole team!
The low mutability of wild genes was distinctly increased, but the comparatively high mutability occurring with some of the already mutated genes was not, or at any rate was much less, increased. ,
October 9th, 2009 at 12:39 am
Yayz!!!!! I love this idea!! if you can keep up with it every few weeks
October 9th, 2009 at 12:40 am
Please make more of these videos more often. It’s better than reading blog posts!
October 9th, 2009 at 12:50 am
Very well done colin. Thank you!
October 9th, 2009 at 1:23 am
Nice, little podcasts to know whats going on its a great idea.
October 9th, 2009 at 2:05 am
Cool!
This is what I actually said after watching this 🙂
October 9th, 2009 at 2:05 am
Thank you so much!!!
Want to see moooreeee!!!!!!!!!!!!!!!!
October 9th, 2009 at 2:21 am
Could you record in front a different board? 😉 Thanks.
(Let’s see if smileys work, it seems bbcode fails for links, and put the comment for review 🙁 )
October 9th, 2009 at 3:17 am
Nice!
Hmm, do i really see Blender 2.4x @ 2:40?! 😛
October 9th, 2009 at 3:38 am
😀
October 9th, 2009 at 4:06 am
how complete or usable is 2.5 is gonna be before you start the actual work?
October 9th, 2009 at 4:50 am
loved this!! 😀
October 9th, 2009 at 5:13 am
@anon – depends on what you call ‘actual’. Seeing as the project is up and going now, you can download a current build and see for yourself.
General idea is to get as much functionality as we can by the Blender Conference, then refine each part in order of what we need (modelling tools – animation tools – rendering and compositing tools for example.)
@Colin – Only Dr. Roosendaal gets to do ‘Presidential’ Addresses to the community! 🙂
October 9th, 2009 at 5:20 am
I love this kind of videos!!
Thank you Colin!
October 9th, 2009 at 7:19 am
hey Ben.
by ‘actual’ i was referring to an almost complete modeling toolset.. i downloaded some builds a few weeks ago, but there were lots of missing modeling tools; so it keeps me wondering how you’re gonna manage to start building the scenes with very little ported tools..
thanks for the reply
October 9th, 2009 at 7:47 am
Hey,
thanks for this video! Hope will post those Videos as often as you can! It really gives the feeling as we are looking over your shoulder! Keep it up!
Greetings from germany
Andreas
October 9th, 2009 at 9:04 am
Nice.
Those drawings showing on the wall behind Colin lokks interesting… are they David’s work?
October 9th, 2009 at 9:18 am
Another product of me spending way too much time analyzing stuff:
Durian girl has a whip? Could this have been a downgrade from earlier considerations for a long, pointy object to make production more doable? Colin seems to show hidden feelings of maybe dubiety toward the writing on 2.5, and raging intensity about discussing the story again (in an otherwise very positive and together attitude toward the project)?
I’m afraid that I might scare you too much, Colin, by how much I have been studying your face in this video! Gosh, how embarrassing.
Er, anyway, what I really should say is, I’m excited!
October 9th, 2009 at 9:27 am
very exciting, thanks for the update… there are few things I’m looking forward too more!
October 9th, 2009 at 9:41 am
Don’t cut it down! not if you don’t have to. More minutes and more story is good 😀
October 9th, 2009 at 10:02 am
I’m curious about the artists opinions of the state of 2.5, particularly Angela and the state of the modelling tools.
Cool to see things progressing 🙂
October 9th, 2009 at 10:07 am
You know, that address was actually allot better than our own Prime Minister here in the UK.
You wanna run a country??? You’d probably do a better job than the tool we have at the moment. 😉
But seriously! Well done! We know have a little tiny glimps of what’s to come and you guys are looking confident about it so that’s a REALLY good sign! Woo hoo!
October 9th, 2009 at 10:31 am
Everyone will blog about their first week of work.
And yes, we want to exclusively use 2.5 here. Only for unported features like retopo we switched back for this specific feature. Campbell and Brecht make long days tackling every report.
October 9th, 2009 at 11:03 am
its great to know how everything is going
thanks
October 9th, 2009 at 11:21 am
Don’t make it shorter than 9 minutes:D
October 9th, 2009 at 1:42 pm
Excellent video. It really makes me wish I was part of this project (beyond than just pre-ordering). Sadly I don’t have any usefull skills in this environment (other than Tea/Coffee maker) I guess I’d better get to grips with Blender properly instead of playing with it and admireing other peoples efforts.
You seem to have a good friendly team together there so have fun and keep making these videos (so long as you have the time) 🙂
October 9th, 2009 at 3:54 pm
That was cool, looking forward to more of those podcasts
October 9th, 2009 at 5:31 pm
I’m curious about the little girl with the pet on her arms 😀
Looks almost chibi japanese anime(ihs)…
October 9th, 2009 at 7:20 pm
Cool! Quite interesting artwork…
October 9th, 2009 at 9:31 pm
Very professional Colin, congrats!
October 11th, 2009 at 9:23 pm
interesting epic scenes. no pressure david 😛
http://www.creaturespot.com/main/author/kekaikotaki
October 16th, 2009 at 5:24 pm
‘…and this is the assistant of colin’…..rofl.. that funny saying made my day :D…u 2 really seem to have a funny time together thats great!…
the pictures in the background are really huge …you should consider putting them up for auction after the production or make a prize game to win a sketch or just anything wich is not used anymore after the movie:)…
would be great to have a sketch with autographs of the team !
anyway hope you all enjoy your time making this movie!!!
best regards to the whole team!
October 22nd, 2009 at 12:12 pm
The low mutability of wild genes was distinctly increased, but the comparatively high mutability occurring with some of the already mutated genes was not, or at any rate was much less, increased. ,
October 23rd, 2009 at 11:43 am
I think the idea that thousands of people can share a virtual space is wrong. ,
February 12th, 2010 at 1:50 am
Great job !! great team
From Morocco and i’m blender user
waiting for the final work