Some weeks ago I was looking into clouds and whether we need to paint them or if we can use actual 3d clouds. My first try was more an accident than an attempt.
While looking into methods to create massive amounts of trees for far away shots with hair, a simple render showed up after pressing f12. Slight tweaking of materials revealed that it might be possible to do clouds with hair but doing a quick 4k render showed that the number of hairs would need to be much too high.
Some time went by and I tried out doing clouds with volumetrics, which I should have done in the first place… It looks much more promising, is quick to set up and it’s animatable, perfect for our project.
The file bellow shows the volumetric clouds. The scaling is too big and will be different in final shots. The colors are a result of a simple rgb-curve in the render compositor.
Have a nice day.