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    Render previews

    on June 13th, 2010, by Ton

    Just digged this up today from the render farm, a mix of test renders, semi-finals and final-finals. All graphics is potentially being updated still, and certainly will be color graded yet. Thanks to our powerful JUSTACLUSTERβ„’Β there’s a lot of re-rendering going on, its a great to be able to tweak so much on the render/lighting stage! Just too bad we are using raytracing so much… render times for final quality go to an hour per 2k frame in several cases. Brecht will look into speedups though!

    Anyway, enjoy the graphics, and for those who love to write crits, remember: it ain’t done until the fat lady sings!


    154 Responses to “Render previews”

    1. wo262 Says:


    2. wo262 Says:

      Ton Said “Anyway, enjoy the graphics, and for those who love to write crits, remember: it ain’t done until the fat lady sings!” haha fat chance

    3. Sjoerd van Kampen Says:

      WOOOOTNESS, very VERY amazing! Do we get the the Sintel rig with the dvd? I was thinking to make a funny conversation animation with Bassam Kurdali’s Mancandy and the Sintel rig.

    4. Capi Says:

      Congratulations!!!! πŸ˜€ Amazing! I can’t wait for see the movie!!

    5. Isaakovich Says:

      Fantastic! this is going to be Epic!!

    6. Will Says:

      Awesome stuff. I wish I had any crits . . . can’t wait for the movie. Ya’ll are some serious artists.

    7. B.E. Says:

      can’t wait^_^ ^_^ ^_^

    8. olivS Says:

      Very nice previews from the movie. Congratulations to the team! πŸ™‚

    9. Sciman Says:

      WOW! These look awesome! I am really excited for the final movie!!! Great work everyone!

    10. MiikaH Says:

      Whoa! Incredible quality!

      Can’t wait to see the movie either. x_X

    11. commenter Says:

      Pixar should be scared.

    12. blendNmix Says:

      It’s taking shape very nicely!
      Pretty good moods on some shots.

    13. Nicknamz Says:

      Great, the awsome of all this big effort is to get a fantastic looking open movie, and the best new adds for our favourite 3d program, i think the blender heads and teams need a Documental because, they are making history, the biggest comunity in the world, a big thanks!!… and the renders look amazing.


    14. s0ndeb0k Says:

      simbly breathtaking… πŸ™‚ keep it up guys!!!!! πŸ˜€

    15. Luis Felipe Says:

      Ssimply mind blowing.

      Excellent work Durian team, its incredible to see how much you have all achieved! Final product will blow me away to some distant land πŸ˜€

    16. DudeFromKansas Says:

      Dude the renders are awesome!!! I am really looking forward to seeing everything in motion! The quality is amazing!! Keep it up!!

    17. Gianmichele Says:

      Last shot looks super EPIC!

      Can’t wait to see everything.

    18. Dayanto Says:

      The movie sure will be amazing, but I’m not sure if I dare follow the updates anymore, because then there soon won’t be any surprises left! =P

    19. Tcharlss Says:

      It’s shaping up nicely. I especially like the last 3 shots, litghting and atmosphere are superb.

    20. DingTo Says:

      this is one of my favourite blog posts! Incredible images, the quality is great! Also it shows some new scenes. Thanks a lot! I love this project!!!!!!!!!

    21. Guillaume Says:

      Love that one :
      /wp-content/uploads/2010/06/04.1c_comp_000149.jpg (lighting is very cool)
      /wp-content/uploads/2010/06/06.e_comp_000347.jpg (the shaman particularly)

      Need more work I think :
      /wp-content/uploads/2010/06/02.b_comp_000296.jpg (right shoulder is strangely deformed)
      /wp-content/uploads/2010/06/05.1b_comp_000156.jpg (lighting…)
      /wp-content/uploads/2010/06/02.g_comp_000106.jpg (lighting)

      However, it’s very nice to see that render become better and better… πŸ˜‰
      Thanks for posting news !


    22. Eduardo Says:

      O.o … Holly Macaroni…!!!

    23. NooBPoWeR Says:

      Ok this is sooooo AWESOME!!!! love your work… cant wait for the movie ;O

    24. Mathias Says:

      Wow, looks awesome!! One question, will it still be rendered in 4k? Or did I miss the memo that its 2k for the moment? And will it be rendered in 2k or 1080p? Because I’d not like it being downsized to watch on a TV…

    25. Random post #22 Says:

      Holy mackerel! Glad you guys don’t charge for awesomeness. lol.

    26. Eemo Says:

      TrΓ¨s bien πŸ™‚ Γ‡a fait encore un peu plastique mais c’est sur la bonne voie.

    27. xyz14 Says:


      Sintel is looking so gloomy in this picture. Kinda scary πŸ˜€ Render with the baby dragon is just awesome and so are the last 3 renders. AMAZING WORK!!!

    28. Blenderpower Says:

      all i can say is…WOW….amazing,wonderful….wow

    29. abhifx Says:

      the jumps in quality is leaping like…eh… er…. dragon. great stuff. and thank you for so many pics… my system sorely lacked wallpapers. love you guys. this will be an epic movie from blender foundation yet again!!

    30. Taze Says:

      Shaping up quiet nicely I must say! This gets me even more inspired to master Blender (for all it’s myriad of uses.) Can’t wait to see the Finished Piece. Great Job guys. πŸ™‚

    31. radek Says:

      Not bad. ThatΒ΄s all.
      Some renders are quite good:
      Others less:
      So, waiting for a final outputs after the postproduction.

    32. DanielWray Says:

      Are you guys using teh Maya or Max?

      Seriously though, looking fantastic. The last four images are breathtaking… All of the images are in fact, but those last ones really shine.

      Now, I think it’s about time the community got together and funded a very large delivery of fine beers and ales to you guys πŸ˜‰

    33. MeshWeaver Says:

      wow….just wow πŸ˜€ i’m…wow πŸ˜€

      oh, and it seems i missed some stuff from a few days ago: Happy Birthday Dolf! πŸ˜€


    34. LOGAN Says:

      Great work Ton & Co!

      Can you please render a few screens as stereo? (Just to have some great stereo graphic 3D images to gaze at) Two renders (camera 6-7 cm apart) will provide great material to experiment with different anaglyph types.

      Anyway, it will be a great animation either way so, keep’em coming!

    35. voodka Says:

      It’s AWESOME !!!! O_O

    36. nawabz Says:

      wow this is incredible

    37. Le@ndro Says:

      Awesome stuff… I’m amazed with the faces! the expressions!!! That “Waking up in shaman’s hut” scene is incredible… I’m dyeing here to see the end result!!!

      There’s a post where Ton says the 4k render will be AFTER the premier, as it will take a lot of time and other way they wouldn’t finish in time for SIGGRAPH… or something!

    38. Luther2S Says:

      I find myself more and more with the renders, thereby continuing the Blender Foundation soon will be making Hollywood-style movies.
      ParabΓ©ns a todos!!!!

    39. Alexsani Says:

      I have crits, but they are mostly of quantity of material in shots, not of quality. That could really only be remedied by more time, or more people, but resources being what they are, GREAT JOB.

    40. Lasse R. Bruntse Says:

      My favorite! πŸ˜‰ Loosk really great! I’m glad that I pre-purchased the DVD.

    41. D Says:

      Oh, my God, what have you done? You have pounded the “awe” back into “awesome”! πŸ˜€

      However, it still seems like you guys haven’t fixed the relative brightness problem on Sintel in the alley. πŸ™
      If Sintel doesn’t visually fit into her environment, there is a serious risk of making the picture look game-like in this shot.

      Please, will you reduce the brightness of Sintel here? If you feel the need to make her stand out in the shot, you can always selectively grade the area in post like real movies do.
      Examples here:

    42. kellpossible Says:

      I’ve got a funny feeling that this film is gonna be stunning!

    43. David Says:

      Incredible. Just… wow!

    44. DwarvenFury Says:

      Wow, every batch of renders posted is better than the last. You guys (and girl!) just keep outdoing yourselves! I can’t wait to see these renders completely brought to life by the animation team. πŸ˜€

      p.s. This is officially my most anticipated film release of the year over Inception. That’s quite a feat. πŸ˜‰

    45. clecle Says:

      In the first picture the mountains texture looks like wood

    46. iCandy Says:

      Wow seeing all those stills and the trailer makes me really curious about the plot πŸ™‚ Keep up the good work!

    47. Juan Romero Says:

      It looks great and it’s going to be a step ahead for blender.
      I was wondering if the hair is still particles, because it don’t look like it is.

    48. Rovanion Says:

      True that, if there is one thing that takes ages to render it is ray-tracing. Rendertimes absolutely explode in some cases.

    49. The Fatsnacker Says:

      All right stop teasing……

      oh by the way just a query, PTEX what is it and is it comming to Blender anytime soon.

    50. Bernard Says:

      Always improving the quality! you guys rock! Thanks for sharing πŸ™‚

    51. rogper Says:

      Cool… humm! Better saying Sub Zero renders! πŸ™‚

      @The Fatsnacker
      PTEX related information can be found here:

    52. ambake Says:

      Well done all of you! This is fantastic work! keep going you truly are producing an epic!

    53. Roy Says:


    54. MTracer Says:

      Sorry guys, but I think you’re starting to give away to much of the story. There won’t be any surprises when I watch the movie, I don’t think…..

    55. Blatta Says:


      This shot is awesome

    56. sid350 Says:

      Outstanding, awesome and every single shot is EPIC!!!

    57. Simon Says:

      Incredible! Amazing! It looks like you have a lot of places and props to manage

    58. J. Says:

      WOW, WOW, WOW!
      I hope I can attend the premiere; as this needs to be seen on the big screen!

      I’m curious how Halina Reijn and Thom Hoffman will react when they see the final result! (or do they read this blog?)
      I think they’ll be stunned when they see what you guys have accomplished as a small foundation with a limited budget. πŸ˜€

      Keep on going, the end is in sight! (I’m not saying that you’re almost finished, but you the date it HAS TO be finished. πŸ˜› )

    59. J. Says:

      WOW, WOW, WOW!
      I hope I can attend the premiere; as this needs to be seen on the big screen!

      I’m curious how Halina Reijn and Thom Hoffman will react when they see the final result! (or do they read this blog?)
      I think they’ll be stunned when they see what you guys have accomplished as a small foundation with a limited budget. πŸ˜€

      Keep on going, the end is in sight! (I’m not saying that you’re almost finished, but you know the date it HAS TO be finished. πŸ˜› )

    60. stevemiller Says:

      thanks for the daily dose of inspiration! some beautiful lighting on these shots!

    61. Juan Carlos Montes Says:

      Super, Epic, Fantastic!

    62. blood Says:

      all of the renders are just amazing! I’m really really really excited for the final release! woohooo!

    63. Alex K Says:

      I am glad that you are following original concepts.
      Here is original art work:
      And now:

      Really, great job!!! I can’t wait to see the movie.

    64. Wild_Doogy Says:

      OK, who else is wondering this?

      Can we as a community help render stuff for you guys?

      Remember, we are hanging on your every word, simply waiting for you chaps to assign us stuff to do.

      (CPU is currently running at 4%, today’s average: 10%)
      (need something to CRUNCH πŸ˜€ )

    65. RNS Says:

      what ever the outcome I will respect and appreciate your final work.

    66. DwarvenFury Says:

      @Alex K: Amazing work. I see you found Sintel’s film noir undercurrents. πŸ˜‰

    67. Lyle Walsh Says:

      Awesomeness, now why don’t my renders look like that, LOL

      Yes, a second to Wild_Doggy , I won’t give away my CPU time for just anyone but if you set up a distributed render network I’ll help.

      and PLEASE some 3D renders – I second what LOGAN said, maybe a few stereo 3D shots here and there will peak interest in other communities – I’ll help spread them.

    68. HD_ Says:

      My only criticism is the slack jaw, it needs to go.

    69. Alex Says:

      GREAT! I like it very much! Great job!

    70. Animaticoide Says:

      GREAT…! GREAT… even thought it ain’t finished yet, it looks quite perfect to me. I can’t wait to see the final results.

      Great work guys.

    71. Niyado Says:

      Simple AMAZING!!!! This is what I was talking about, this is getting better and better. The only only only thing, and this is not to make you guys feel bad, the eyes, I never dig with the eyes, I mean, the corners, the eyes could be a little bit better. THATS the only thing I dont dig so much, but for the rest, GUYS, THIS NEEDS A EMMY!!!!!!!!!! CONGRATS!! CHEERS!!!

      PS: About her tattoo, If I want to tattoo myself that design, what kind of permmisions I have to ask? sorry for my bad english, but im so exited!! Cheers!!

    72. Niyado Says:

      I dont know why this ones looks better /wp-content/uploads/2010/02/sintel_pupils_dilate_test.png , I think that is the pupils in the animation are to extra pump out, that is just my opinion.

    73. John Rouse Says:

      What’s that? I hear a sound in the distance…it sounds like…a lady singing. I think it may be the fat one.

    74. SlightlyChaotic Says:

      This would be a good time to ask: Can we expect a completed Sintel model in the future? As in, more up-to-date than the model previously posted? Something with textures, hair particles, and maybe even a rig?

    75. Robbie Losee Says:

      The lighting on Sintel’s shoulders in the photo with the big dragon is simply stunning. It has the beauty of a painting – hard to believe it is a 3d render. GREAT WORK!!!

    76. Xero Says:

      I still can’t believe these renders are actually coming from Blender. There is clear jump in quality compared to the older renders which already looked awesome to begin with. Oh man I am so stoked for this movie! I have to hand it to the team you guys are really pulling out all the stops. Step aside PIXAR here comes the Blender Team. lol

    77. Oscar Franco Says:

      WOOOOOOOOOOOOWWWWW, they look gorgeous!!!!!!!!
      wow, just wow….

    78. Omar_Ramirez Says:

      This just keeps getting more and more awesome!

    79. Vanmotion Says:

      They look amazing.. over all, the Sintel’s picture where she appears with a deep sight, wearing a coat. I like it becouse it surrounds him in another context

      I been following the open movie project since it began by Elephant’s Dream. Maybe I can criticize anything but the fact is you’re a small group of people and you behave in a software where you have to resolve the technical stuff by yourselves..each of you are very.VERY.. talented.. above all the technicalities you`re artist’s and have struggled every year to bring us, marvelous and original stories that become better and better. We are proud of you. This will be a success.

      Greetings!. Long life to the Open Movie Proyect. πŸ™‚

    80. Dark_Star Says:

      Have u guys ever acknowledged the limit of awesomeness.
      u just crossed it.
      Greetings!. Long life to the Open Movie Projects /wp-includes/images/smilies/icon_smile.gif

    81. Wahooney Says:

      Looking pretty damn good so far!

      The only CnC I have at this point is that fabric surfaces seem to have no geometric texture, in places it just looks like a smooth surface with a bump & colour map instead of cloth.

      Otherwise, four thumbs up (I have some spares).

    82. The Fatsnacker Says:

      Thnaks for the info on Ptex.

      Just who is CampellBarton? Looks to be a demon on the bug fixing front.

    83. xyz14 Says:

      I think you should use more micro poly displacemant. Some places like brick wall on the right side of the alley look very low poly.

      BTW is there displacemant on the baby dragon or are you using high poly model?

    84. yoff Says:

      Only thing I see is that the baby dragon’s mouth could be more wet aroud the gums, but that would depend on the story.
      Impressive renders, the basis for an epic storytelling πŸ™‚

      @The Fatsnacker: CampbellBarton is just the codename for all the coders with anonymous svn access. No one person could make so many and so diverse commits πŸ˜‰

    85. anonymous Says:

      You know 9? It was based on a short? I bet you we are going to see a full featured film done.

    86. kram1032 Says:

      GREAT πŸ˜€
      Especially the later few πŸ˜€

      Seeing it in motion will boost it a lot once more πŸ™‚ Can’t wait for that! πŸ˜€

    87. pixelpartner Says:

      Who wants anaglyph stereos anymore ? Watch out for full color openKMQ.
      I plan to rerender specific parts of durian in stereo and present them in a new open 3-D video format : 2x768x512 = 768×1024 (right above left view), H264 codec.
      It works great on the iPad and will probably also on the WePad and others.
      For desktops I want to extend VLC by a thick black border.
      Quicktime already plays on LCDs rotated to portrait mode. WinDoof Player/NV drivers often refuse to play on rotated displays.
      Any help on bringing Durian to 3-D would be appreciated πŸ˜‰
      The most tricky parts are 2D/2.5D backdrops.

    88. papalagi Says:

      I love the pictures, but please… use a gallery plugin!

    89. Dennis F. Says:

      Realy great!
      Would like to see some more animations :).
      Ah yea- use a gallery! +1 for this idea papalagi :D.


    90. wo262 Says:

      is Sintel a shemale or something like that?

    91. kike Says:

      Looks great!!!!

    92. AquaticPenguin Says:

      Love the look of Sintel’s hair now, it’s awesome πŸ˜€

    93. Anonymous Says:

      I agree with you. I can’t understand why it was so important to show more renders instead of updated old ones :-/

    94. ZeroO Says:

      “render times for final quality go to an hour per 2k frame in several cases”
      Is this the throughput of the entire farm, or can several one-hour frames be done in parallel? If so, what is the average of frames per hour that can be rendered?
      (I’m quite sure its not just one per hour, since it would otherwise take ~700 days to render the entire movie.. πŸ™‚ )

    95. Cliff Says:

      Beautiful. As someone just getting started with Blender these pictures are an inspiration!

    96. ROUBAL Says:

      Wow, Really great images ! This movie will be wonderful, I’ sure !
      Congratulations to the Team !

    97. V Says:

      And now… All my crits disappeared. Damn. I KNEW not to doubt.

    98. blendercomp Says:

      Two words: wow!

    99. GreenSnake750 Says:

      How did you guys accomplish that with the hair! That can’t still be particle effects! BTW these are awesome, I’m always surprised by what these teams can do

    100. wo262 Says:

      They use particles for hair. Who says that blender particles can’t do that doesn’t know blender enough

    101. wo262 Says:

      @Ton. Use this video when it’s done

    102. ajedros Says:

      I like the last two images

    103. ajedros Says:

      Why are so different these two images?


    104. speaker_mute Says:

      amazing Ton. Crongratulations durian team

    105. tmaes Says:

      great work, team, keep it up!!!

    106. julius666 Says:

      @ajedros: yeah, the older picture (the one without sintel) is way better imho

    107. dd Says:

      wow … for all… wow..

      i have note to this picture >> /wp-content/uploads/2010/06/04.1b_comp_000119.jpg very bad expression!

      it’s expression of fear or smile ?

      please fix these….

    108. joeri67 Says:

      the images seem to have a low dynamic range.
      Is this somehow solved for the final output?

      Is there going to be some warp for 24bit output?

    109. maddes Says:

      Really great renders, I love your work πŸ™‚
      And Sintel tends to become my No. 1 Movie this year!

      And yeah, while the quality advances more and more, the critics almost vanishes. That’s great, too.

      Anyways, now i’m one of the last ones with critics:
      I still see issues with Sintels Shoulders in the Shaman Hut, in image 3 and 5.
      This seems to only establish as a problem when the arms are near the body.

      I know Nathan thought about working on this, don’t know if it’s still possible to fix it?

    110. maddes Says:

      @dd: This shot is obviously from the part that is shown in the trailer, where Sintel is running up the citadels stairs. Facial expressions are in heavy change there from frame to frame, but its always clear that she is in an elated mood. There is no need to correct a single frame in this scene. Think: its a movie, not a picture book.

    111. Wray Bowling Says:

      WOOP WOOP! Keep it hot, crew. You’re totally destroying it right now. I’m so excited for you all! πŸ˜€

    112. nathan Says:

      Unfortunately this is likely as good as it’s going to get. I’ve already improved it somewhat from earlier posts. More than this will require more substantial changes that I don’t have time for at the moment.
      But when just watching the movie, it doesn’t really jump out because the composition and animation draw the eye to other things.

    113. Ton Says:

      Some answers:
      – yes we use particle hair (“strands render”)
      – the film will be rendered in 4k after we finish 2k
      – the render times in average are about 20 minutes per 2k frame now. Some peaks go to 90 minutes, others only 5 minutes.
      – we can’t use a distributed farm (via internet) for many reasons… like database transfer (many gigs per shot) and OS installs and system specs (64 bits, 8 GB mem) and Blender versions… and then we need to get rendered files back even. Having a local farm is a total blessing.

    114. jdcooke2010 Says:

      WOW! Wonderful stuff !

      That second to last shot, with the dragon, needs to be made bigger so it can become my new desktop. πŸ™‚

      Excellent work people! Looking forward to the big show.

      take care

    115. oiaohm Says:

      I have been wondering if a can follow on can happen. Stories in the city and the like.

      All the work has gone into building up such a great city it would be a pity to see this movie as the last time it used.

      One of the biggest problem is using the same chars just don’t work if you don’t have the same voice actors. Maybe that is the next major open movie challenge. Get by without voice actors.

    116. J. Says:

      Quote of Ton:
      ”- we can’t use a distributed farm (via internet) for many reasons… like database transfer (many gigs per shot) and OS installs and system specs (64 bits, 8 GB mem) and Blender versions… and then we need to get rendered files back even. Having a local farm is a total blessing.”

      Talking about the first issue, didn’t that problem apply on Big Buck Bunny?

    117. How Says:


    118. anonymous Says:

      @Ton: What happened to the Smoke simulation? Did you use Blender’s new smoke simulator? and can you post an example render of that?
      thanks in advance.

    119. Josh Says:

      Hey, guys, I love what I’m seeing. Sintel’s Face Rig appears to be very well done. Can’t wait to see more.

    120. neo22 Says:

      Very nice previews!!!!!
      I can’t wait to see it !!!!!

    121. maddes Says:

      Nathan said:
      “But when just watching the movie, it doesn’t really jump out because the composition and animation draw the eye to other things.”
      I’m confident in the Durian team to believe you. But I am little bit sad to think we get a little less common usable “sintel” character on the sintel-dvd-set …

    122. TGG Says:

      Sintel is sooooo hot, she is a combination of tough/icy/strong person, but with a good heart. i’m lovin’ it.

    123. Carsten Says:

      @Victor… google for “indirect lighting” πŸ˜‰ A little hint: The light gets reflected from the right wall…

      @Durian: thanks for the great pictures. Already turned into a desktop background. Exept the strange shoulder deformation which was mentioned earlier (and is not that obious like in a still frame i bet), i have nothing to criticise.. i love it all..

    124. Bao2 Says:

      The snow ones and the cave ones are my preferred. Is looking absolutely incredible.
      One think I would like to see at the end of the movie with the credits is a photo of everyone of you with your name, it is going to be a masterpiece and it would be great everyone in the planet knows who did the movie.

    125. Bao2 Says:

      …Anyway, enjoy the graphics, and for those who love to write crits, remember: it ain’t done until the fat lady sings!…

      So is Colin to be dressed like that and sing at the end of the movie?

    126. Shane Newville Says:

      I love the slight anime look. Looks exciting. My anticipation only builds each day.

    127. Rsquared Says:

      I am so very impressed with the QUALITY of artistry of these young people.

    128. J. Says:

      May I suggest some lyrics?
      ”Sintel, fights for the good, Sintel, convincing in every mood, Sintel, knows always a place for her spear to put.
      Sintel fights always brave slashing villians into their grave” *lots of epic brass music*

      πŸ˜€ πŸ˜€ πŸ˜€

    129. Anish Chandran Says:


      incredible work… Can’t wait till the final movie is released…

      AWESOME work team… πŸ™‚

    130. Victor Borges Says:

      Carsten: I know what Inderect Lightening is. And I can see that she is the only (that much) illuminated thing in the shadow part of the scene.

    131. ImmersiveW Says:

      First, I have to say the work you guys are doing is incredible. These pictures inspire me to do better with my own work. I’m definitely preordering this. I do need to say, that while I understand people’s need to critique work, or offer “constructive” criticism, most often they fail to take into account the huge amount of work involved. This is done by what, 6 people? on a limited time frame? who are basically helping to fix/add to Blender as they go? Posting work like this is more along the lines of “keeping the interested people interested” rather than “please tell me what I’m doing wrong.” Keep up the good work guys, I’m lovin’ it.

    132. creek23 Says:

      am I the only one distracted by the bump just behind Sintel’s shoulder?

      overall, the shots looks great.

    133. Humais Says:

      wow great job!

    134. Kevin Rocker Lake Says:

      I was going to say Sintel’s hair looks way too clean and fluffy in some of the gritty looking still shots, but in the ‘Sintel’s Cabin Work in Progress’ clip the hair looks damn good. Blender movie projects are way funking cool!

    135. patrox Says:

      Wow, the renderings are really good! Great work!

      @Ton: Is it possible in a new blenderproject to create some kind of community rendering farm, and via a torrentlike system merge it into a movie? Or does the transfering of all data taking longer time than as you have solve it today?

    136. LOGAN Says:

      Well true there are better alternatives for 3D, but the main thing is having a left and right eye stream, then you can have Anaglyph (Red/Cyan, Green/Magenta) as well as interlaced, side-by-side, 3D monitor, and other formats made from that.
      Not everyone has 3D monitors and having also an (half-color) Anaglyph version composited is a great cheap way to have many more people enjoy some sort of 3D.

      Here’s a anaglyph still from the Sintel trailer: (Red/Cyan)

      Maybe producers of 3D interlaced glasses and Anaglyph paper glasses would like to support Blender/Durian to render the right channel into stereo graphic after Sintel’s release. (Maybe the Blender renderfarm would be put to good use after production.)

      Sadly I probably would be unable to render myself as my PC is 32bit with around 4GB of RAM.

      Let’s cross our fingers anyway πŸ™‚

    137. DuLt Says:

      Why do they use hexagonal bokeh? It’s just plain ugly…

    138. ideasman42 Says:

      @J. distributed durian farm was suggested here
      (my reply is the 4th post)

    139. Ulsar Says:

      oh guys,
      so better than previous

      have you ‘retouched’ the pinpoint chin?
      Awesome shots!!!!! πŸ™‚

    140. AwokeKnowing Says:

      1. Is this another language-free deal like BBB? or will we do subtitles?
      2. I can’t believe all that happens in 10 minutes πŸ™ .

    141. sebih Says:

      This is amazing epic work! Can’t wait to get the movie!

    142. DwarvenFury Says:

      @AwokeKnowing: The dialog was recorded in English. I’d assume that they’ll do a community call for subtitles just like they did for Elephants Dream. I’m guessing they’ll probably announce more details about that as the DVD release gets closer after the premiere in July.

    143. jacob valenta Says:

      Wow, my favorite is proabaly pictuer #1 πŸ™‚

      it looks just like Final Fantasy:Advent children

      like this

    144. Victor Borges Says:

      the only critic i’ve made was to be constructive… at any point I made the work less powerfull of amazing… it still is… I only found one thing that could make it less realistic and was just that.
      all of you guys work is very impressive and I cant do it better myself. So, congrats on the good work, and about my critic again, was just one point I think that can be much better if reviewed.

    145. Firas Benachour Says:

      This shots are really amazing you’ve done an awesome job, can’t wait to see the movie

    146. Says:

      having looked at the shots i think they are briliant.

    147. joeri67 Says:

      did you see this: ?
      Nice article on the big boys 3d.

      Maybe its a nice intermediate solution to render a blackwhite depth map of the movie and have some software split the original renders to left/right eye.
      Philips wowvx seem to be using that method ( althought that project has stopped ). So I’m not sure that software is available. But the results I’ve seen are pretty good.

      The advantage is that its easy to do. We only need to rerender the movie in depth, so no raytrace, no AO, no nothing, just the depth ( shame Durian didn’t do that for us πŸ˜› exr could store the depth with ease. ) And I bet it doesnt even need to be 4k to get good results. Using the 4k and a 720p depth must give great HD results I think…
      Also spreading it on the internet could be possible as the scenes would not need the texture assets to render, “only” the scene data and a blend map.
      Anyway… Lets wait if its worth the effort πŸ˜›

    148. Milad Thaha Says:

      This. Is. Goddamn. Unbelivable.

      Hats off to you guys.

    149. dd Says:

      hey where’s fire n smoke render ?

    150. Jirms Says:

      Release next month? Awesome, can’t wait!

    151. LOGAN Says:

      Although rendering the depth map is faster/easier, i still opt for rendering the other eye. That way the result would be much better.

      Anyway, thanks for the link πŸ™‚

    152. Another Fellow Says:

      Man, I love how the eyes look in this film. I’ve never seen such quality eyes in any animation movie. Especially not in Pixar movies. Their eyes may have a lot of emotion, but don’t look in any way like real eyes. These look so real that it’s extremely awesome. Though it seems that everybody has brown eyes πŸ˜€

    153. Hippie Says:

      Amazing, this is shaping up very nicely indeed. The closeup shot of shamans face is incredible, the skin shading superb. It also looks like you’ve got the hair fixed as well.

      I love the expressions on Sintels face, I hope you’ve managed to make that look even better in animation.

    154. ajedros Says:

      I made the following picture to put wallpaper