Sintel, the Durian Open Movie Project » Blog Archive » Render previews


Render previews

on June 13th, 2010, by Ton

Just digged this up today from the render farm, a mix of test renders, semi-finals and final-finals. All graphics is potentially being updated still, and certainly will be color graded yet. Thanks to our powerful JUSTACLUSTER™ there’s a lot of re-rendering going on, its a great to be able to tweak so much on the render/lighting stage! Just too bad we are using raytracing so much… render times for final quality go to an hour per 2k frame in several cases. Brecht will look into speedups though!

Anyway, enjoy the graphics, and for those who love to write crits, remember: it ain’t done until the fat lady sings!


154 Responses to “Render previews”

  1. LOGAN Says:

    Although rendering the depth map is faster/easier, i still opt for rendering the other eye. That way the result would be much better.

    Anyway, thanks for the link 🙂

  2. Another Fellow Says:

    Man, I love how the eyes look in this film. I’ve never seen such quality eyes in any animation movie. Especially not in Pixar movies. Their eyes may have a lot of emotion, but don’t look in any way like real eyes. These look so real that it’s extremely awesome. Though it seems that everybody has brown eyes 😀

  3. Hippie Says:

    Amazing, this is shaping up very nicely indeed. The closeup shot of shamans face is incredible, the skin shading superb. It also looks like you’ve got the hair fixed as well.

    I love the expressions on Sintels face, I hope you’ve managed to make that look even better in animation.

  4. ajedros Says:

    I made the following picture to put wallpaper