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Archive for the ‘Production’ Category

Cloth Simulation

Tuesday, November 17th, 2009

For the past week or so I’ve been doing tests with the cloth simulation in Blender. Nothing too fancy, but just trying to shake out the most obvious issues before we try to use it directly in production.

The basic cloth simulation–how the cloth moves–already works quite well:

cloth_01.ogv

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Sintel Paint-over first 3D model

Saturday, November 14th, 2009

As a texture and a previz’ test, I did a 2D paint-over ( in Gimp ) on simple AO white rendering of the 3D mesh of Angela. I’m happy to share you some WIP pictures and the result.

-David

sintel-paintover-wip01 sintel-paintover-wip02 sintel-paintover-wip03 sintel-paintover-wip04

sintel-paintover-wip05

Talking music

Monday, November 2nd, 2009

jansnapshot01Last week, I paid a two-day visit to the team in Amsterdam. Aside from getting to know each other, introducing me to the ubiquitous windmill beer and overstretching the definition of “vegetarian” at the local Thai joint, I got lots of cool insights into the production process and, of course, discussed the soundtrack with Colin and Ton.
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