Opportunity: stereoscopic Sintel
on October 7th, 2010, by TonAlthough Sintel has been released, we will still continue to work on re-rendering the film in 4k format (3840 pixels wide, for digital projection or screens). This is being sponsored by the Amsterdam Cinegrid consortium, and will be available (tentatively) end of 2010.
As last and ultimate target we also would love to be able to deliver the film in stereoscopic format. We believe that an open and free accessible ‘stereo 3d’ film has a great potential to become a worldwide test and evaluation standard. It’s currently even open to deliver this in stereo-4k!
Blender Institute intends to produce this with the highest quality possible, which means that all shots in the film will be carefully (re)designed by an experienced stereographer assisted by experienced Blender artists. We also want to spend considerable time on optimizing and implementing an efficient stereographic editing workflow in Blender (camera tools, integrated render, compositing).
You can e-mail Ton Roosendaal to get further information about this sponsoring opportunity.
-Ton-
October 11th, 2010 at 1:36 am
Hi!
I just wanted to say that I saw “defocus” filter in some CG 3D movies, and that isn’t good when there’s up to you (your eyes) to focus on objects… It’s like applying motion blur on 60fps video… So if you guys don’t know it, I’m just saying 😉
I’m waiting for anaglyph version of sintel! (and my DVD with 5h of tutorials!) 😀
October 11th, 2010 at 1:44 pm
@ITrAB: i am sure the stereo profesionals that they hire will now more then that about it, even I do, having researched into a bit myself. some times, they still use the defocus/depth of field effect very slightly, just to help you focus on what they want you to focus on, but not too much. 🙂 Stereo is cool!
October 11th, 2010 at 2:40 pm
@Jack Harris
I think Ton means the movie is good enough ( textures etc ) to render in 4k… It is going to be renderd in 4k.
So the stereo sponsor could get a stereo 4k version, the only extra costs would be the render time.
October 11th, 2010 at 5:48 pm
This a wonderful film. I commend you for your hard work. I so dearly want to see more of the story. I have a tear in my eye.
October 11th, 2010 at 10:34 pm
@Donna, is that you, banned blenderartists user “Vali”? I’m sure you are, with your love for “nature beauty”.
well, shit happens like here and that is part of nature too.
October 12th, 2010 at 7:05 am
@namekuseijin
Watch your language 🙂
@JaydenB
KK. Let me get the rest of my work out of the way and I’ll turn it into an installer 🙂
October 12th, 2010 at 5:02 pm
You know, you should propose the movie to Futuroscop, in France.
You should also propose all open movie blender projects:
Elephantdream, Yofrankie, BigBuckBunny and Sintel.
October 12th, 2010 at 6:08 pm
That might actually be a great idea!
Futuroscope is kind of a tech/cinema theme park, and their
‘rides’ consist of short films displayed using new technology like Hi-Res, super large screen/dome, 3D, movement simulator…
This might be perfect, and it might get Blender some funding in one way or another!
October 13th, 2010 at 1:17 am
@Benoit: That is only if they sponsor it, if so one gets them interested.
October 13th, 2010 at 9:56 am
one thing that has always bothered me, and avatar while being the best example of 3d done right, is also the best example of a big shortcoming of 3d….depth of field, in regular filming it can emphasize certain moments, highlight certains aspects of a scene, but in 3d it takes you away from the environment, in big open scenes especially, there is a company that has developed a lens that can actually zoom and focus without depth of field blurring, it was said that it may be used in a future 3d film, i forget the director but he was quoted as saying if they can really capture a scene and create a feeling of actually being there he would consider 3d in future films, he is supposed to be in talks with the company for an upcoming movie
October 13th, 2010 at 9:35 pm
Hi!
I just wanted to say that I saw “defocus” filter in some CG 3D movies, and that isn’t good when there’s up to you (your eyes) to focus on objects… It’s like applying motion blur on 60fps video… So if you guys don’t know it, I’m just saying 😉
I’m waiting for anaglyph version of sintel! (and my DVD with 5h of tutorials!) 😀
October 18th, 2010 at 2:05 pm
OK. Everyone has read the comments, and it gets annoying reading the thing about the defocus node. Let me say one thing: GET OVER IT. Not to be mean or anything, but if you read the post Ton said he would hire professionals who know what they are doing, they would know about that specific thing, adn lots of others that you wouldn’t think about them (some I know :D). So please stop saying things like this because the people Ton hire would know all of his stuff.
October 31st, 2010 at 8:23 pm
I’d say making a 3D 4k version available might be a smart move, it’s bound to create a new wave of interest for a comparatively low price… And it would be a good time to fix small errors, like the floating collar behind the Proog lookalike/cameo in the chase scene (4:21), as well 😛
November 15th, 2010 at 11:47 pm
I watched the movie yesterday. I liked the storyline. However, there are a few things that I didn’t liked that much.
When I read about Sintel, and that it will feature action scenes, with a female character, I though: “Wow, hair animation”. The fight at the beginning, and the others during the movie, are well made. The only detail is the lack of a natural hair movement in the hair of Sintel. It is very short, compared with the previous versions of the making off. But still, it seems that se have some kind of gel in her hair, that avoids it to move so much.
In the dragon’s cave, her skin looks like glowing, with a different color that the light projected by the gems. It doesn’t looks natural. And the skin of the big dragon looks a bit shiny, almost metallic.
But probably, the thing that looks worse is the fire. In the final scene, it is not very noticeable. But the fire looks horrible in the tent of the old guy. The pot in the fire that we can see in the background: there aren’t any flames. It looks like a bunsen burner, with no ramdom movement, straigh up.
I like the movie, I think that the achievements of the blender project are amazing. I am only pointing things that I think could be improved. Specially if the movie will be rendered for big screens, in stereo 3D…
Congratulations,
November 22nd, 2010 at 4:41 pm
Hey Ton and Team,
did you find a sponsor? 🙂
Or will it not be rendered stereoscopic? 🙁
November 27th, 2010 at 1:51 pm
Hi
I am the Mahdi and Iran
Animation was very beautiful. The story also was a significant emotional and
To be part of hope in a successful cartoon
November 28th, 2010 at 12:05 pm
Bien, je vais écrire en français, et j’espère que vous traduirez cela comme il se doit !! ^^
Tout d’abord, je dois avouer que votre production est géniale !
Grand merci !!! 🙂
Par contre, votre FIN est merdique ! 🙁
Je suis très très en colère, j’aime les fins heureuses,
et je ne comprends pas du tout, mais alors pas du tout pourquoi
vous avez décidé de faire cette fin à la con…
Alors je fais appel à TOUTE l’équipe !!!
Pourriez-vous s’il vous plait, refaire la fin mais de façon
à ce que cette fin soit HEUREUSE ? (Happy End ^^)
Sintel retrouvre son p’tit dragon (qui est donc devenu adulte)
mais au lieu de le tuer voit tout de suite la marque de sa blessure
sur son aile qu’elle avait soigné…
Ou alors, elle possède un grand pouvoir de guérisseuse en ELLE
et soigne son Dragon !
De plus, faut surtout pas oublier le bébé dragon à la fin…
Elle va donc vivre avec les deux, et voilà : HAPPY END !
SVP !!! Faite une fin alternative, mais en HAPPY END ! ^^
Et la, je vous supporterez, j’achèterai cette version !!! 🙂
D’avance merci.
May 6th, 2011 at 12:28 pm
^_^ …How is the progress of the “stereoscopic version” Sintle.
I am an experienced stereographer. Sintle is a really good short film. It is amazing. I am really interested to watch the stereoscopic version.
Alan Lam
July 8th, 2011 at 5:45 am
any update on this? 🙂