I was looking to fight jet lag by staying awake this afternoon, which is always helped by keeping active in some way. While I was out for a walk I thought it would be a cool idea to do a bit of matte painting work and remembered I took some cloud photos from the plane. With that as inspiration and reference I made the following as a quick 4K test.
Having created 4K textures plenty of times, working with the physical pixel width isn’t that new to me, but I think it is really exciting to see it as an image as it would appear in the film. Just think of it – every single frame of Durian will have this resolution and hopefully most frames will be loaded with even more detail.
For content creation and data management that starts to get a little scary (it was fun to watch Colin’s face each time Ton mentioned something he wanted to try in 4K), but as someone who loves details I’m personally very excited about the idea. We haven’t decided on a final aspect ratio but we think somewhere between 2.35:1 and 2.5:1 to capture the epic cinema feeling. This image is 2.35:1 give or take a pixel.
Finally, we are still working on the story so the image doesn’t really give anything away. We have decided to keep the story a surprise for the premiere, but we plan to openly share basically everything else as we develop it. Figured that was the best way to be as open as possible but still have a rewarding film at the end.
PS – http://picfindr.com/ – cool website for searching stock images that can be filtered via license.