Sintel, the Durian Open Movie Project » Blog Archive » 1st Minute – Animatic


1st Minute – Animatic

on December 4th, 2009, by Colin Levy

So. In a continuation of our “1st Minute” series, here is the current state of our Animatic!

Keep in mind that this is *very* rough. The fight is literally a bunch of random drawings that look like a fight– there is no choreography and very little visual continuity between drawings. (This will be filled in later once we work out the fight with the kung fu guys!) The scratch dialogue has, uhhh… room for improvement. But check it out:

Forgive the patchy drawings– unfortunately David left before he could get to work on the boards, so these were done by me. Rough sound design was done in like an hour by Jan Morgenstern. It totally makes it work! And guess who did the voices?



97 Responses to “1st Minute – Animatic”

  1. jeff Says:

    Will Sintel be mixed in surround (5.1) sound? It would really be awesome for immersing the audience into the blender studio’s best movie yet πŸ™‚

    I hope this will be the case and that I will be able to enjoy my DVDs on my home theater’s sound system!

  2. Gwilwileth Says:

    I really like this intro !

    One thing : If the 4 gatekeepers are still alive when we zoom on them, it would say that sintel kill’s them in a few 20 sec… I don’t know if it’s very realistic… and be carefull that you can place all the great choregraphy ! =D

    I bet for Colins voice ? ^^
    Great acting Angela too !

    The end, with te title and the music, is so impressing, I like it so much ! x)
    Keep it up guys !

    (sorry for my english)

  3. Another fellow Says:

    Ah, in the breakdown and the script the shaman didn’t mention her name. Him knowing her name destroyed some of the myth πŸ™

    For the rest. Total awesomeness to the bone!

    Thank you, team Durian.

  4. be200fx Says:

    The dialog sounds false to me. “I’m looking for someone I love”, who talks like that? Put some life into it:

    What brings you to these mountains?

    I’m looking for a dragon.

    You have a death wish?

    No, s/he’s the only family I have left.

  5. Borges Says:

    I hope this is not final voices, cos they are not good… not in quality for the film, sintel dont look to have that voice, and the suspense where all down when she said: A dragon… πŸ˜› lol, sorry

  6. Samuel Junior Says:

    There must be a site of non-professional voice actors who dub free or at low cost.
    Not to say that the voices of the dubbing is poor.
    But for them to gain recognition and fame his voiceovers are free or low cost.

  7. angbor Says:

    Am I the only one who likes to hear Nathans version? πŸ˜€

  8. creek23 Says:

    when’s the other 7minute of this? πŸ™


    …will you guys release a full length animatics of Durian? as additional content of the DVD maybe? this will be really educational for aspiring animators.

  9. Nixon Says:

    cool animatic, i guesed angela too since it was the easier of the 2 voices:D
    was the other voice campbell maybe ..or matt ebb?….running out of guesses here…brecht?
    thx for keeping us update! And have a good weekend everyone!

    if they revealed the full 7min storyboard all the magic and stuff was gone since u’d knew the plot at that early stage…thats why they release stuff piece by piece:)

  10. Spell Says:

    Am I am the only one who thinks that the shaman sounds very “arabic”? The “strong” and the “here” sounds so to me. But I am may be wrong. I don’t really know how different people would speak english.

  11. Steven Says:

    Whaoo, cool

  12. Rafster Says:

    The sound is fantastic!! You don’t even need the visuals to “see” the action.

    The line “I’m looking for someone I love ” has always bothered me too, since the first animatic!

    I really like be200fx’s suggestion:

    What brings you to these mountains?

    I’m looking for a dragon.

    You have a death wish?

    No, s/he’s the only family I have left.

    I vote for Lee as the male voice.


  13. young_voter Says:

    Hi Lee or Colin,

    The blend files for the Epic fighting animation test posted on October 27th, 2009 in this blog does not seem to work for the latest build of Blender 2.5 or the 2.5 Alpha. If possible, can you just synch them so that they work with the latest or alpha version. But do it only if it isn’t too much trouble.

    Thank you.

  14. Fist_of_Fur Says:

    Funny story : once, I began a story about a wolf that was in love with a dragon. I never finished it.
    Anyway …
    Looks really promising.

  15. Manu JΓ€rvinen Says:

    Another vote for the Giant Snail!

  16. woodge Says:

    Wow! I’m really excited about this movie. I discovered blender just after Big Buck Bunny, so I can’t wait to see the whole process!

  17. tyrant monkey Says:

    @Borges its just scratch dialogue something that’s done in animation to help with pacing and timing. Its usually taken out when you get proper actors to do the voices if you check out some of the storyboards on most animation dvd’s like the incredibles etc you will hear the scratch dialogue they do before proper dialogue is done

  18. Lucidor Says:

    I think the last shot could be an extreme close-up:

    Isn’t she too young to have a lover by the way?

  19. MeshWeaver Says:

    that is AWESOME πŸ˜€ can’t wait to see the final animation, or even the first rough version! πŸ˜€
    it’s awesome :-DDD

    the drawings are really good, Colin πŸ˜€

    and the Durian team is doing the temporary voices too? really cool :-DDDDD

  20. MeshWeaver Says:

    oh, and i forgot to add this in my comment, sorry 😐

    these updates are really cool – I always look forward to checking the site, every day, just to see how everything’s developing :-DDD it’s also really cool to see how the movie’s being made, it’s like a realtime Making-Of :-DDD and i love Making-Ofs, especially CG/Animation-oriented ones πŸ˜€
    like in Star Wars, or Lord of the Rings, or Pixar/Dreamworks/Aardman πŸ˜€

    ok, i’ll stop now πŸ˜‰


  21. Rob Cozzens Says:

    I like it, but I think the dialog gives too much away. Maybe just leave off the “…I love”
    Then there is the possibility she is seeking revenge on the dragon.

  22. taniwha Says:

    Lucidor: Considering the amount of effort that goes into stopping kids (with only limited success), saying that Sintel is too young to have a lover, when she can defeat four guardians, is rather narrow minded. She might look young to some (not so much to me: too little fat on her cheeks), but just to survive that battle she’d have to be at least 16 (underage in the USA, but not many other Western places).

    I am very much looking forward to finding out just why she loves a dragon (assuming we get to).

    As for interesting coincidences, similar to Fist_of_Fur, I too have stared a story involving a girl and a dragon… back when BBB was still in production (still working on it).

  23. Afief Says:

    Please, for the love of all that’s holy, don’t do too many cuts during the fighting scenes. Cuts during highly detailed action is *bad*. That is one of the reason the action scenes in the matrix are so good: very few cuts.

    This is 3d, you don’t *need* to cut because an actor ran out of breathe.

  24. Gwilwileth Says:

    Two other thing : Sintel is killing the gatekeepers, but where is the gate ? She seems to be in a nomansland… With no gate ! what do you think ?

    Also : if you say that Sintel is searching for someone she loves and that it is a Dragon, they is no more suspens… no

    Chek this out :

    “what bring you to the edge of the world ?”

    “I’m searching a…”

    “a lover ? for vendetta (don’t know how to say that xD)…”

    “a Dragon !”

    so you don’t know why she is searching a Dragon, to kill him ? Because she loves him ? Etc.

    I Don’t know if you understand with my bad english…

    Keep it up ! =D

  25. Shinobi Says:

    @ ben:
    WOW! Can’t wait to see next blog post!

  26. Rudiger Says:

    Oh wow, I got goose bumps.

    The art in the storyboards is perfectly fine. I personally think sketchy storyboards are better anyway, as it conveys the overall impression, but without locking in too many details at such an early stage.

  27. Shiretoko Says:

    How could this Shaman who happened to meet this girl for the first time calls her by the name “Sintel” so fluently?

  28. Borges Says:

    @tyrant_monkey ok tnx πŸ™‚

  29. Riboshom Says:

    I would personally try to mix Gwilwileth and be200fx’s solutions:

    What brings you to these mountains?

    I’m looking for… (moment of hesitation)

    (The shaman tries to complete the sentence)
    -A lover?

    -…a Dragon.

    -A dragon? You have a death wish?

    -No, s/he’s the only family I have left.

    Well, just an idea…

  30. Halffull Says:

    He’s a shaman dude, he just knows :)…

  31. BonE Says:

    To the team: Awesome work, I can’t wait to show this off to my friends when it’s done.

    To everyone else: Criticism is good, but remember that you only know the opening scenes of the project. (for example, I think that the team realized that there isn’t a gate for the gate keepers)

  32. Lexicon Says:

    I think the voice over should start during the black-out, then the shaman’s mouth as he talks should come into focus. Maybe have Sintel just waking up? With the shaman next to her with the bowl of… soup?
    For a first animatic with David gone, it’s very good.
    Another thing you could do is to have the fight scene in short flashes, during the opening dialog. Of course, you’ve already worked out this much, and it’s taken work.. the first minute looks great, but I figure if you’re going to drop the audience immediately into a highly active scene, two things going on at once makes the scene both dramatic and quite hectic. Not sure if that’s what you were going for, or something a little more subdued.
    If it’s a short film, I’d like to see a lot of content scrunched in, but if there’s some other direction you’re taking it, don’t mind me. I’m just the peanut gallery. (the peanut gallery on his first post..)

  33. Lexicon Says:

    @Lucidor: I think the setting is intended as something in the middle ages or a little before/after.. something near there. In those days, 18 was waiting ’til you’re quite mature to have a baby, wasn’t it? As far as I know, most girls are capable of conceiving beginning age 11 or so, ending at age 40-50. Having a lover when you’re young wouldn’t be as unreasonable back then as it would be now.

  34. Lucidor Says:

    It wasn’t that part of my post I hoped would get reactions, but for what it’s worth, this movie isn’t set in the middle ages. It’s set in a fictional universe where the Durian team can decide any kind of social rules they want.

    I’m no moral guardian, if eleven year olds engage sexually it’s fine, as long as they do it of their own free will. But it still feels a bit odd for an old shaman to assume that a child of maybe 13 or fourteen(?) has a lover.

    Lastly, and this may be my misunderstanding of the english language, but isn’t a lover someone you have in addition to a spouse?

  35. D Says:

    Sintel is 16 as last implied by Ben last month, and a lover is a person whom is loved by and not married to another person – not necessarily a person whom one has sexual relations with.
    I hope that helps. πŸ™‚

  36. D Says:

    Correction: whom is loved -> who is loved

  37. Jadd Says:

    Personally, I love the dragon line. I don’t think it’s too early, the dialogue before that was dead boring, but as soon as she said “a dragon”, I was instantly interested.
    BTW, the way I understand it, a lover is someone with whom one has a romantic and sexual relationship, not necessarily a spouse.

  38. DrD Says:

    Hmm.. the someone I love line bothered me also from the first time I saw the script. Someone I care about, someone important to me maybe…

  39. John Says:

    This is fantastic…I’m in school for sound design, so it was great to hear the audio alongside the animatic…really brings it together.
    I’m looking forward to more of these. What are you using to make the animatics?

  40. alalo Says:

    Nice stuff! Love how sounds make it feel like an animation. Regarding all the discussion around the word “love”. hmm I also had a different thought about that conversation:

    _ I am searching for someone.. (yup.. Sintel is feeling short πŸ™‚
    From the fury in her eyes, shaman wonders:
    _ An enemy, perhaps?
    _ A dragon. (with a nicer face.. eyes looking far)
    The rusty face of the Shaman then smiles discreetly, assuming it is not about an enemy.

    My version still disturbs me a bit for some reason =/ But I, for one, would avoid piegas dialogues. =]


  41. Cerebro Says:

    The dialogue is perfect the way it is.

  42. Elcrapocrew Says:

    After reading all of these posts and listening to the dialogue I would make only one small change. When the Shaman asks Sintel if she is looking for “a lover”, he could simply say “a loved one” instead.

    The term “lover” is not in its self explicitly sexual, but the popular connotation is.

    This movie will have an international audience and (as always) not everything translates perfectly. Subtle nuances are not always carried over, this is especially true if the translation is done in a verbatim fashion which is why poetic translations are easier to understand…but I digress.

    I would suggest that the English version say “a loved one” whilst other languages could use their native equivalent. This would, IMHO, covey the intended emotion and evade the unintended meaning of the term “lover”.

    This could also be all for naught…seeing as this is simply scratch dialogue and none of it could end up in the finished film. This is also just my opinion, take it or leave it. Regardless, this project is already producing amazing work. I hope to see these people get the opportunity to use their talents (and Blender πŸ™‚ on a big budget block buster someday! ROCK ON TEAM DURIAN!

  43. Lucidor Says:

    When will we know who did the male voice?

  44. panzi Says:

    “I’m in quest of… someone.”
    “A beloved one… or an enemy?”
    “No. Nothing of that kind.”
    Sintel looks out of the tent into the the stormy sky. With thoughts far away she says:
    “A blaze in the sky.”

  45. Lee Says:

    The scratch track (and temporary) voices for this first minute are…. *drumroll*

    Scratch Track Shaman = Colin
    Scratch Track Sintel = Angela

    Thanks for playing, I even didn’t know it was Colin doing the shaman voice when I first heard it!

    Thanks for all the support and feedback! We actually read through comments and discuss basically each one that has some criticism. It has really been helpful!

  46. D Says:

    Wait, Colin was…?! *head explodes*

    It’s good to know our comments can sometimes mean something to the project as well. πŸ™‚

  47. Sverro Says:

    There were very much options, but I really didn’t expect it was Colin who was the shaman!
    (by the way: a really like this project)