Sintel, the Durian Open Movie Project » Videos

    

Archive for the ‘Videos’ Category

Image Re-Projection

Sunday, March 7th, 2010

Its been a while since we had a development post and while we’re always busy with blender much of it is work in progress.

Most of my time is spent on physics and bug fixes at the moment but seeing as it was my birthday on Friday, I took some time to work on something more fun :D. Enjoy!

– Campbell

Update:

  • Image editor can be selected in the user preferences ‘File’ section.
  • Save as PNG rather then TARGA to workaround reported problem with adobe photoshop not saving alpha.
  • Render to an off-screen buffer rather then grabbing the view, removes view text and allows images editing images bigger then the view.
  • Added option to capture high resolution images rather then using the viewport size.

In the studio with Halina Reijn and Thom Hoffman

Monday, February 22nd, 2010

Actors Halina Reijn and Thom Hoffman were in a recording studio in Amsterdam and gave their voices to Sintel and The Shaman. For the occasion, Clark Levy turned into SuperColin…

Ali

Modeling Sprint – A Stellar Success!

Sunday, February 21st, 2010

Will you just look at the number of models posted the past couple days on BlendSwap!  Check it out!

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Sintel docu-making of

Sunday, February 21st, 2010

Hi,

It took me some time to catch up on the Durian team, but I am getting there!

Here is a first rough edit and an indication of how the documentary/making of Sintel will look like. Of course much more aspects will be covered (concept art, modelling, animation, production up and downs etc…)  there are still some weeks to go before the end of the project and many more things to film…

Ali

Community Modeling Sprint!

Tuesday, February 16th, 2010

Hello Blender Community!

Are you a Blender user with some modeling chops? Do you have dreams of fame and fortune? Have you been watching Durian from the sidelines wishing you could be more involved? And have you been frustrated that we haven’t given you the opportunity?

WEELLL, Nathan’s here to announce an upcoming event that you won’t want to miss!

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Scene 01 Layout

Sunday, January 31st, 2010

Over the past few weeks I’ve started doing “Layout” work for Sintel. Layout is the stage where we figure out the basic character blocking (in this case choreography), camera angles and movement, as well as the timing and rhythm of the edit. At this point the sets and environments are also roughed out in low-poly form. The design of the environments greatly influence blocking, as well as composition/shot design.

Much of these decisions have already been sketched out in storyboards, but layout makes the parameters of sequences much more concrete.

Here is what the opening scene currently looks like:

Much is subject to change. (Especially the first shot.) Predub sound by Jan Morgenstern. I welcome your feedback!

–Colin

Library Linking & Asset Management

Friday, January 22nd, 2010

At the studio we have to be able to maintain and work collaboratively with a large number of files. For those who are interested, I made a little tour of the system we have set up as well as the process within Blender to link in groups from other .blend files.

Word of caution: when working with files that reference other files, be *very* careful with filenames and filepaths! Moving files around or renaming things can result in quite a headache.

–Colin

Edit: Here’s a link to Blender-aid, the content management tool for Blender I mentioned in the video.